Game Portfolio
Programming roles

lead developer • Unreal Engine city builder • Gameplay design and 3D implementation

gameplay programmer • Unity 3D physics puzzler • Controls, mechanics, texture readback

tools programmer • Unity 3D • Custom tooling extending Unity Timeline API, bulk cutscene production

networking programmer • Unity VR tank battler • Photon Unity Networking, multiplayer and co-op lobbies, proof of concepts
Art roles

background artist • Ren’py visual novel • Backgrounds, splash art and other assets

main artist • Unity 2D puzzler • Art direction, tile sheets, animations, characters, cutscenes


